Students will learn about safe work areas and environmental practices as well as safe and ethical work habits throughout the program. The students will learn to use a variety of power tools (hand held, bench top and floor model) and hand tools which will facilitate their learning. Students will also learn to work as an effective team member.
The following modules have been and continue to be developed in the area of Career and Technology Studies:
ELT1130A: Robotics 1 and ELT1130B: Robotics 2
We are developing these programs for the grade 7 & 8 students with the RCX generations of Lego Mindstorms and support materials from Carnegie Melon University. Students are learning to build and program robots with sensors (touch, light and rotation) to meet specific interval and cumulative challenges. The NXT generation Mindstorms has been introduced to the grade 9 students this school year.
MEC1040: Engine Fundamentals
We are developing the module for grade 9 students with resources from Tecumseh Power. Students are exploring the theory of 4-cycle small gas engines largely by disassembling and assembling a 7.0 horsepower Tecumseh Snow King engine. Students are also using textbooks, CD, DVD and Internet resources to further their understanding of small engine theory. These engines at the grade 8 level to introduce small engine theory and to complete their understand of small gas engines.
MEC1120: Mechanical Systems
We are developing this module for students at all grade levels through a study of Bicycle Mechanics. In the first year of the program, students will study the basic system of their bicycle by giving it a simple tune-up (general clean-up and lubrication, servicing of pedals, cranks and bottom brackets, rotation of tires, gear and brake adjustment.) In the second year of the program students will do a major tune-up of their bicycle to include the concepts of a minor tune-up which includes replacement of cables, servicing of bearings throughout and truing of the wheels. In year three of the program we are hoping to develop a relationship with Sport Central to assist with the minor overhaul of bicycles for donation to children who couldn't otherwise afford a bicycle.
This is an established module for students at all grade levels. Students build a scale model micro-cabin (1 1/2" to the 1"0" scale). Students will "stick frame" their model with the use of templates to guide them. The complexity of the model increases slightly with each year of the program.
CON1130: Solid Stock Construction
This is an established module for grade 8 students. They design, build and race CO2 cars using a solid stock of basswood. They use the band saw, scroll saw, drill press and sanders to produce their cars.
CON1140: Turning Operations
This is also an established module for grade 9 students. They design and turn wood bowls and candlestick holders using a midi-lathe. In addition, they will need to use the band saw and drill press to produce their creations.
CON2140:Furniture Making (Frame Only)
This is the module for grade 8 & 9 students. Students use solid materials to build rustic furniture from found materials (ie: drifwood, pruning from a variety of tree species, etc. ) using a tenon and mortise joinery. Grade 8 students fabricate a simple stool or side table and grade 9 students construct a chair. Tools include and electric hand drill with tenon cutters and brad point bits fro the mortises, drill press, hand saw and clamps.
An alternative to rustic furniture in this module is pocket hole furniture construction new in 2006-2007. Students will use either laminated pine or hardwood materials to build a step stool, a small basic table with shelf and/or drawer using pocket hole joinery. Tools include the Kreg Hole jig, a hand held electric drill, 14" band saw and 10"mitre saw. The construction process includes a build up finish of Danish oil and wax.
DES1040: 3-D Design Fundamentals
We are developing this module for students at all grade levels using a product called 3D GameStudios. This computer program is the premier program in the design and production of 3D computer games. In the first year of the program students learn to design and develop the 3D environment in which their game is to be played through prefabricated components, texturing, terrain, as well as the ability to alter lighting conditions and add musical support to emphasize mood and pace. The emphasis is on a strategic game not a game focused on violent interaction. The second year of the program students will design and develop the player challenges while in the third year of the program they refine and publish their game for circulation amongst their peers. The computer interface for the design and production phase is very similar to that of popular modeling programs such as Rhino used at the high schools level offering an excellent introduction to working in three dimensions.